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[ox-en] FLOSS BOOTcamp: Blender and Ardour workshop at DEAF04



FLOSS BOOTcamp: Blender and Ardour workshop at DEAF04

Workshop with presentations, demonstrations and a hands-on afternoon.
Focused on the Free/Libre/Open Source Software projects Blender and
Ardour.
http://www.deaf04.nl/flossbootcamp
to participate mail to: flossbootcamp v2.nl

Date: Friday 12 November 2004
Time: 9.30-19.00 hours
Location: Van Nelle Ontwerpfabriek, Van Nelleweg 1, 3044 BC, Rotterdam
Admission: 8 Euro, lunch included
Language: English

Many open source and free software projects are developed via
collaborative processes, through the active feedback of developers and
users. The goal of this workshop is to bring together people from a
variety of backgrounds in an informal setting to make contact, have
discussions, exchange ideas, give feedback or suggestions for the
software and interfaces, to learn new things and to have fun!
Experienced users and/or developers will be present to help.

The BOOTcamp will be a workshop with presentations, demonstrations,
discussions and a hands-on afternoon. The focus will be on two open
source projects: Blender and Ardour. In the morning there will be
presentations and demonstrations of both software projects for all
participants. In the afternoon there will be parallel hands-on workshops
each focusing on one of the projects.  At the end there will be drinks
and a chance to evaluate and have further discussions.

Registration:
Due to limited places (approximately 20), advance application for the
workshop is necessary. Please send an email stating your preference for
either Blender or Ardour/Linux-audio to flossbootcamp v2.nl.  In order
to help us prepare the workshop to the right level, please include a
short indication of your level of experience with the software and what
your interest is. We cannot supply computers for all participants. 
Please also indicate whether you can bring your own computer/laptop, and
whether youve already installed the software. Help with installation
could be possible the day in advance (Nov. 11th). Applications will be
answered as soon as possible.  More information and payment details will
be sent on confirmation. Applications should preferably be sent before
October 28th 2004.

More info about Blender and Ardour and the presenters/workshop-leaders:

Blender ( http://www.blender3d.org ) is the first and only fully
integrated 3D graphics creation suite allowing modeling, animation,
rendering, post-production, realtime interactive 3D and game creation
and playback with cross-platform compatibility - all in one tidy, easily
and free downloadable package. Blender is quickly being transformed from
an impressive 3D creativity tool to a full-blown games and new media
design application.  Different aspects of Blender will be presented,
such as the origin of Blender and how it became open source by Rob
Haarsma, who worked at the company that started Blender. OOPz is a
professional graphic artist who uses Blender as the primary application
for his professional and hobby work. He helps with documenting new
features as well as running the #gameblender IRC help channel. OOPz
will  demonstrate new features such as Blender real time and the
game-engine together with Jasper op de Coul from V2_Lab and Void7. 
Jasper will also show the possibilities for  realtime
interoperability with other software such as PD.

Ardour ( http://www.ardour.org) is a digital audio workstation. You can
use it to record, edit and mix multi-track audio. Produce your own CD's.
Mix video soundtracks. Experiment with new ideas about music and sound.
Generate sound installations for 12 speaker gallery shows. Linux Journal
has selected Ardour as Project Of The Year for its 2004 Editors' Choice
Awards. Paul Davis, the main developer and project leader of Ardour also
won at the Open Source Awards 2004 for his work and efforts for JACK
(http://jackit.sf.net ). He and Gerard van Dongen will demonstrate
Ardour and Linux audio and will assist at the workshop. Gerard van
Dongen works as composer/musician/computer programmer in Rotterdam. He
also performs and composes music and sound with his own software for
force-feedback joystick and webcam as controllers.


This workshop is jointly held by:
Media Design Research, Piet Zwart Institute http://pzwart.wdka.hro.nl
V2_, Institute for the Unstable Media http://www.v2.nl

For application or questions mail to: flossbootcamp v2.nl


_________________________________
Web-Site: http://www.oekonux.org/
Organization: projekt oekonux.de



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