Message 04603 [Homepage] [Navigation]
Thread: oxenT04602 Message: 2/5 L1 [In index]
[First in Thread] [Last in Thread] [Date Next] [Date Prev]
[Next in Thread] [Prev in Thread] [Next Thread] [Prev Thread]

Re: [ox-en] Freedom Hardware - or - Hardware Freedom



[Converted from multipart/alternative]

[1 text/plain]
Patrick,

I posted a response comment at the p2p foundation blog, but it doesn't seem
to want to appear, and when I repost it, says it is already posted.

So here's a copy:

Patrick,

this is a very good exposition of your ideas and proposals on user
ownership.

Some comments:

- you write: " it becomes more and more clear that the owners are in control
even if the virtual sources being used are free."

MB: Take the case of free software: can you really say, with the universal
availability insured by the GPL itself, and the relative control on the
productive process by the free software developers, that the owners of the
hardware carrying that software are in control. Surely we have a complex
equilibrium here.

- you write: "The kernel of my idea is to write a contract that causes any
price paid above cost (what would usually be called profit) to become an
investment in more physical sources"

MB: why would an existing owner of physical means do that, who could
'oblige' him/her to do this? So, is it correct to assume that such a system
would only work for new initiatives, iniated by users themselves

- you write: "The contract would then be used by any group of consumers that
buy physical sources for the purpose of product instead of profit."

MB: presently in free software, the users are potentially limitless, because
of the obligation of free availability; would that ownership be also
limitless. If that is the case, beyond ownership, how do you manage the
process? Who is deciding for the others the many details of a production
process?

And here I come to my more fundamental 'spiritual' objection to your scheme.

The voluntary self-aggregation of human energy and effort is one of the key
characteristics of peer production, as is the naturally flowing
participatory nature of the actual process of production. This is a great
social achievement, that it is the developers themselves, the actual
"do-ers" who are autonomous; mere users can join to the degree they become
productive participants themselves, it is already an open process in that
sense.

My concern is the following: if the users, instead of the actual
participants, become the owners, do they then also become the 'masters' of
the process, and have we then not replaced one tyranny by an other?

Every other argument of yours thereby becomes a technical detail, if I find
that core argument objectionable.

Therefore, my sense is that for physical ownership, it becomes a matter at
best of multiple stakeholders; and at the most, an ideal scheme would
associate both the actual producers/workers, and the actual consumers/users,
in the ownership.

Below is a concrete proposition going in that sense.

However, it suffers from the same utopian problem, as it requires one
project to start, and to slowly evolve.

So, here is another argument. As I see things, actual free software/peer
production is hyperproductive and outcompetes private intellectual property
as a format, which is why it is growing so strong. But in physical
production, I have not yet seen such a format which outcompetes a
traditional market player.

However, if the social awareness of the free software communities changes
(or 'rises' you may say),then perhaps they will slowly develop preferences
for those modes of physical ownership, that are more equitable, and start
choosing to gear their development efforts towards those more equitable
users/owners of physical means.

This then, would give an evolutionary incitement for more participatory
forms of business ownership, which would compplement the natural evolution
of peer production in the physical sphere.

Here is the reference I wanted to mention above:

Pour un communisme libéral par Dominique Pelbois / Dominique Pelbois (12
avril 1947 - 16 août 2003), a fait aboutir en 1999 sous la forme
universitaire d'une thèse de Doctorat (sous la direction d'Alain Gouhier
puis, par intérim, d'Etienne Balibar) un travail de recherche mené à titre
personnel en pensée économique et politique qu'il avait commencé bien des
années auparavant, en 1975, hors de tout cadre universitaire, et auquel il
n'a envisagé que très tard de donner une forme académique....
http://www.eleves.ens.fr/home/pelbois/Pelbois/communismeliberal.html


On 6/9/08, Patrick Anderson <agnucius gmail.com> wrote:

Pure information such as ideas, plans, intellect, software, video,
audio, genetics, or any design of any kind is not rivalrous, so does
not need owners.  But each copy must be "hosted" by the rivalrous land
and capital needed to store, copy and express it.  It is this
inescapable connection to the physical world that makes bread and
software both infinite in potential, but always limited immediately by
the current number of copies in existence, and into the future by the
Physical Sources and labor needed to make more copies.

We can think of information as the 'Virtual' sources of production,
while 'Physical' sources are the material aspects of reality such as
space, mass and energy.  Examples of physical sources include land,
water, sunlight, seeds/eggs/spores, buildings, tools, computers,
electricity, gas, food, etc.

Information is non-rivalrous in and of itself, but it cannot be
utilized, and will often even cease to exist without Physical Sources
for storage and expression.

The design of a car, the data and code composing a software program,
the genetics of a living organism, a picture, an email, a video or
song, etc. always requires physical space, mass and energy to store
and express it.  Information is not infinite ONLY because it is
permanently anchored to the physical world through this requirement of
hosting.  For instance, when you copy a program, the new copy must be
stored on optical, magnetic or 'flash' media which itself requires
space; and the entire operation requires electricity.  Even if the
program is so small that you can just memorize it, and type it in at
another terminal, it still must reside in your grey matter until
transfer it through the keyboard to the RAM and then hard-drive of the
computer you work at.

So, while the GNU General Public License can be used to free any
information, we are still at the mercy of those that own the physical
sources required for hosting and manufacturing.

Small-time hosting is fairly cheap and easy for an individual, but
some things are too expensive to be held by a single person, or are
only meaningful in a group setting.

For instance, the machinery and buildings needed to manufacture cars
and computers are terribly expensive and out of reach for a single
individual.  Setting such as a "community center" and the physical
infrastructure of a network are usually only meaningful if more than
one person is participating.

So it is useful to be able to "share" or "co-own" resources, but this
organization is typically left to those that intend to extract profit
from the consumers or users that need the objects of those facilities.

As a community of users grows around that hardware, it becomes more
and more clear that the owners are in control even if the virtual
sources being used are free.

The GNU General Public License is a trade agreement originally between
the copyright holders (the developers/programmers/artists), and
finally between all object INSTANCE owners (those owning the media
used to host their own copy) that share with others.

When such trade occurs, the INSTANCE owner is required to allow that
new user "at cost" access to the Virtual Sources of that information.
This is fairly trivial for Virtual Sources, as the costs are quite
small (though never zero).  But what can we do for the User to gain
control of the Physical Sources of production?

I have an idea about how to go about this, but am not sure it is
complete or even accurate.  Please tell me what you think of the
following proposal, and how we might merge these ideas with those of
others working on creating a physical commons.

The kernel of my idea is to write a contract that causes any price
paid above cost (what would usually be called profit) to become an
investment in more physical sources required to insure that objective
continues to be hosted in the future under the direct but collective
control (limited by the agreement of the owners of each realistically
divisible sub-group) of that very same user.  In this way hosting can
be large-scale while remaining under consumer control.

The contract would then be used by any group of consumers that buy
physical sources for the purpose of product instead of profit.

This perpetuates user freedom through dynamic allocation of physical
sources as real property ownership.  New users thus gain ownership
when the profit they pay becomes their own investment toward more
physical sources - so that price approaches cost as competition
approaches perfection.
_________________________________
Web-Site: http://www.oekonux.org/
Organization: http://www.oekonux.de/projekt/
Contact: projekt oekonux.de




-- 
The P2P Foundation researches, documents and promotes peer to peer
alternatives.

Wiki and Encyclopedia, at http://p2pfoundation.net; Blog, at
http://blog.p2pfoundation.net; Newsletter, at
http://integralvisioning.org/index.php?topic=p2p

Basic essay at http://www.ctheory.net/articles.aspx?id=499; interview at
http://poynder.blogspot.com/2006/09/p2p-very-core-of-world-to-come.html
BEST VIDEO ON P2P:
http://video.google.com.au/videoplay?docid=4549818267592301968&hl=en-AU

KEEP UP TO DATE through our Delicious tags at http://del.icio.us/mbauwens

The work of the P2P Foundation is supported by SHIFTN,
http://www.shiftn.com/


[2 text/html]
_________________________________
Web-Site: http://www.oekonux.org/
Organization: http://www.oekonux.de/projekt/
Contact: projekt oekonux.de



Thread: oxenT04602 Message: 2/5 L1 [In index]
Message 04603 [Homepage] [Navigation]