[ox-en] Rivalness - on second thought
- From: Stefan Merten <smerten oekonux.de>
- Date: Thu, 18 Sep 2008 21:57:51 +0200
Hi!
You might remember that recently I said that copying digital goods is
similar - or even identical - to producing physical goods:
* A digital good always has some physical representation
* To be useful I need a physical representation of that digital good
* The technology of digital copy makes production of a copy very
simple - given there is an original to copy
I now stumbled across the concept of rivalness again and merged it
into that thought above. I could say:
* The physical representation of a digital good is rival
The physical representation of a digital good is in someone's
possession. It is *not* magically in the possession of someone else.
So this someone else can not use it. I think this is the definition
of rivalness.
Non-rivalness of digital goods comes into being only because of the
technology of digital copy. But in the end it is a certain
(re)production technology which makes this possible.
If this makes sense this would shed a very interesting light on the
concept of rivalness in the digital domain.
Comments?
Grüße
Stefan
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